Then
Answer
Fast Travel vs. Riding — Which I Prefer
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I prefer actually riding/walking to my destination. It yields richer experiences: discovery of unexpected encounters, environmental storytelling, skill/practice (navigation, attention), and a stronger sense of place and accomplishment. Fast travel is useful when time is scarce or the route is repetitive, but it trades away immersion and serendipity.
References:
- Game design discussion on exploration vs. convenience: Marc Laidlaw, “Why Traversal Matters” (various essays); see also academic work on player motivation and exploration (e.g., Przybylski et al., 2010 on autonomy and engagement).
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